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Biocode

We are on a mission to decarbonise food production. Climate change is a global challenge and is being accelerated by the vast emission caused by food production systems. But in-depth understanding of the climate impact of food products is still very limited. To solve this challenge we are building the required online services for food industry companies to calculate, track and report the carbon footprint of food products utilising farm-level data.

ClinicDrive

Vi er: En startup-virksomhed med ambitioner, med potentiale for vækst, nyskabelse og innovative og enkle løsninger på komplekse ledelses- og driftsmæssige udfordringer (ERP system). Vi har: Udviklet en interaktiv brugervenlig platform, som forenkler den daglige drift og ledelse i tandlægeklinikker i Danmark. Vi kan: Allerede nu være stolte af at have modtaget Innovationsfondens anerkendelse til at udvikle produktet. Med en blåstempling fra Statens Udviklingsprogram InnoBooster er vi nu klar til at tage projektet til nye højder. *InnoBooster er et program under Innovationsfonden, der investerer i innovative projekter. Der skal være tale om en nyskabende idé – et nyt produkt eller service som endnu ikke findes på markedet. Vi vil: Udvikle og udvide vore services til også at omfatte resten af sundhedssektoren, samt ekspandere til andre lande, hvor vækstpotentialet er endnu større. ClinicDrive anvendes på flere tandlægeklinikker i DK og hver dag kommer nye til.

Work It Global

At Work It Global, we’re here to revolutionize the talent search business. We’ve developed an interactive global platform where talented individuals can find and participate in different business projects around the world without having to change their jobs or location Our new Project Time Employee model helps companies split their job descriptions into specific core talent needs and hire remote talent that fill the specific skills gaps for a particular project. It could be just a few hours a week or on an ongoing need depending on how other people have progressed, how well the sprints are planned, and how fast the schedule is moving forward.

Hococo

Hococo is a simple and intuitive tenant support & experience platform that ensures great tenant commmunication with a state of the art digital solution. Traditional real estate and tenant administration relies on outdated, non-compliant systems that don't embrace the new modern technologies. Tenants are left with a bad, not transparent, experience in a non-digital home. The landlords on the other hand still struggle with rent collections, huge amounts of unstructured tenant inquiries and no tools to communicate effectively with the tenants. Hococo digitalizes, streamlines and improves all processes between the property owners, landlords, administration, janitors and finally the tenants. We do this via our modern SaaS-administration platform and dedicated IOS and Android apps for the tenants. Our mission is to provide the perfect tenant experience - always referring to our statement that a good tenant experience can also be good business. Why? As modern tenants we expect more of the places we live. Most of us have bad experiences with landlords, not knowing who to contact when shit hits the fan. Most of us can recognise the frustration of tons of paper work or extra bills coming in when moving in or out. And most of us also can imagine how a perfect tenant experience would look like if we could choose our selves. Rent is, after all, for most of us the biggest recurring expense in our lives! Therefore it is only fair to expect something extraordinary in return for all your expensive recurring rent payments. Times are changing and the technology is here to help.

Acrogym by Danish Balance

En veludført håndstand er symbol på en sund krop i balance. Håndstand er en central del i den acrobatiske gymnastik og bliver i dag dyrket på fladt underlag. Det giver en usund vinkel mellem hånd og arm samt en ineffektiv træning og balance. Acrogym gør det nemmere, flottere og sundere at stå på hænder! Acrogym udbyder håndstandsredskaber specialdesignet til at skåne & styrke håndled på samme tid. Produkterne giver værdi til Akrobater, gymnaster, yogier og crossfittere. Brugerne får en mere succesfuld træning på et tidligere stadie og færre skader. Det betyder at de i højere grad bliver fastholdt og videreudviklet indenfor deres sport. Acrogym er første produktkategori under Danish Balance ApS hvor missionen er at lave innovative og flerfunktionelle redskaber som styrker balancen til alle aldersgrupper .

Desiderate Visions AS

About Us: We are an Oslo-based independent entertainment and media production company, founded in 2019. Our team members have backgrounds from such diverse fields as banking, finance, business administration, advertising, film production and games development. We also have extensive experience with successful social media influencing, content creation and community building, particularly on Youtube and Facebook. The Problem: Self-actualization is becoming increasingly difficult in a changing and tumultuous world. For many, the cumulative effects of pandemic crisis, financial recession, political polarization and a hardened job market is frustration, and a greater need for entertainment and escapism as a means of self-actualization through vicarious experiences. Our vision is to fulfill this growing need for self-actualization. Our mission is to develop globally scalable products that fulfill the needs the marketplace does not adequately cater to today, and which are capable of surviving both recessions and pandemic crisis. Product/Solution: Our product is entertainment brands, based on proprietary video game properties. We aim to establish these brands first as videogame properties, and then use the passion and investment of gaming audiences as the gateway to expand these videogame properties into Transmedia franchises - including comics, third party merchandise and apparel, as well as licensed adaptations in other media, such as film and animation. Opportunity: The Gaming Market is global from day one, with digital gaming storefronts such as Steam, PSN and XBOX Live retaining millions of existing customers worldwide. Gamers are a heavily invested group of customers with both a high willingness to pay, as well as established networks of influencers and discussion forums, which greatly facilitates advertising efforts. Furthermore, gaming has been proven to be both Recession- and Pandemic proof, with game sales being largely unaffected by 2008 financial crisis, while sales records were broken during the ongoing COVID-19 crisis. Consumer behavior during the ongoing crisis has further confirmed the need for (and subsequently, the financial potential in) self-actualization through entertainment. Why us, and why now: We are passionate about entertainment and the creative process, we have business understanding, insight into the fan mindset and a unique strategy which enables us to see and seize upon opportunities the incumbents in the gaming market have missed. Furthermore, the recent crisis has caused many of these incumbents to struggle with adapting their organization and cost structure to the current working climate. By contrast, a start-up like us may be better suited to develop a sustainable and scalable production pipeline fit for the economy we are moving into. Right now is the perfect time to enter the entertainment- and videogame markets.

Teamspective

Teamspective is startup team developing an online tool which helps teams and organizations build psychological safety and a healthy feedback culture. We're on a mission to make working life more human. We're working with some of the most forward-thinking companies when it comes to employee wellbeing, human leadership, self-direction and staff engagement.

qeepup

qeepup er et supporthus, hvor vi støtter start-ups og scale-ups. Vi bidrager til at flytte ideer og virksomheder til næste niveau, hvad enten man lige er begyndt eller er godt i gang. Vi tilbyder: KNOWLEDGE – Junior- og seniorfolk, du kan bruge til konceptudvikling, crowdfunding, go to market-arbejde, salgsprocesser og meget mere. HANDS – Et helt netværk af eksperter og partnere, der kan løse det meste inden for branding og marketing, hjemmesider, økonomi og markedsanalyser. TEAM – Udvid dit team med dygtige folk til dit projekt. Eller pitch din idé til os, hvis den er så spændende, at vi selv skal med på vognen og investere i den. qeepup ejer også selv en række projekter, som vi udvikler og vækster.

Smilee

Smilee is the Future of Online Customer Service. We connect our experts with your customers who need service, so that you can run your business smoothly. We provide the most efficient way of building high quality Online Customer Service team. Our services combine chat software and chat bot technology with human support agents who are educated in the subject, in order to give your visitors the best service possible. Our largest sector is the automotive industry (dealerships, services, spare parts, repairs), where we help clients sell more and get more leads via chat. Some key figures for car dealerships: 62% Of all chat conversations turn into leads 46% Increase in used car leads 63% Increase in online service bookings Help us help you provide better service online!

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

The Pattern Agency

The Pitch The Pattern Agency is developing a digital B2B marketplace to help the design industry (fashion/interiors/textiles/consumer goods) solve easy access to premium Scandinavian print design through a custom-built marketplace hosting a series of innovative digital services. The What The design industry is digitally immature and has worked according to the same system for many years. However the market is rapidly changing and consumers are becoming more aware which means the old system is becoming obsolete. New digital and readily available services are required and that’s where The Pattern Agency comes in. Buying print design has been analogue for years where many purchases are done at physical trade fairs. But as fairs only occur a few times a year and the customer demand is quickening, the need for readily available print design is increasing. The majority of design companies outsource print design but find it difficult and time-consuming to locate new design talent. Or they ask their over-seas supplier to deliver a print and loose control over copyright and infringement which could be devastating to the brand and the business. We are looking to replace an analogue system with a digital one and in the process changing how the industry operates by inventing services that they didn’t know they needed. The How By developing a user-friendly platform that caters to the mind, eye and business sense of the creative buyer, our aim is to build a full-service platform that incorporates every aspect of the needs of the design industry and thus becomes the only tool required for buying prints, design, inspiration and guidance online. A one-stop-shop and platform. The Why As both founders are design industry professionals, we’ve been frustrated by the lack of out-of-the-box thinking in the industry for years. Founding partner Oskar is a graphic designer and has been commissioned print work for fashion and interior companies historically. He found these processes extremely time-consuming and his commission hollowed at the end of a project and thought there must be a better way of doing this. Founding partner Ellen has been working with freelance designers and know of the frustration and will to get their work out on the market and the struggle to gain audience with companies in the industry. So the design industry is struggling to fin designers and designers are struggling to get in touch with the design industry. This is the problem that we want to solve and in the process disrupt an industry. The Scandinavian design expression is renowned and highly sought after internationally and our aim is to put Scandinavian print design back into the position it had in the 1950s. And to do so using modern technology and invention. We’ve built a rocket and all we need now is rocket fuel in terms of funding but also a business partner with experience of disrupting markets that can push us and the company to success.

Amitylux

Amitylux specializes in guided sightseeing tours in Nordics. We design and provide tours for singles, couples, families and customize special tours for groups and companies. For us, traveling means to discover, to explore. Not only locations, but above all the people behind everything we see. It is a source of enrichment, of experiences and emotions that will last forever. Unique experiences, attention to detail and creativity are the core values behind the journey we will create together with you.

Keybird Instruments IVS

Keybird Instruments is developing a lightweight acoustic piano to help piano enthusiasts play with their preferred sound (acoustic) with a practicality and price comparable to that of digital pianos. Nine out of ten piano enthusiasts prefer acoustic sound, yet most play digital because of price, size and weight. We want to combine the best of both worlds. We can offer an acoustic piano that weighs only 40 + 15 kg, only occupying half a square meter of valuable living space. It can be transported in normal cars. The first model has a slightly reduced amount of keys (just like many digital keyboards) having all the keys for pop and jazz but also most of classical music in the first five years of music schools. We are in the Beta phase and will open up for sales in Autumn 2020. We use one string per key which allows us to build a piano significantly lighter, even with long strings to maintain optimal sound quality. We thus have a strong focus on sound quality, rather than loudness. We can reach the low price due to automated production here in Europe and a design strategy that allows this. We started this because we needed it for ourselves and saw the need for others. We asked all the piano enthusiasts we could reach and get the interest in our product confirmed. The huge market of acoustic and digital piano (we combine the benefits) is what keeps us in pace to release a great product.

Loops Education AB

Loops Education consists of a small, dynamic and diverse group of people with one driving force: to make learning accessible to all, wherever they are and whoever they are. We have created an incredible system that we believe will make our vision a reality. ‍ We believe that learning is a journey that expands when driven by curiosity and exploration. That is why Loops works as a digital map, enabling you to create both individual and shared learning journeys for your participants, whether they are employees or students.

Trafiko

Vi är ett av de mest snabbväxande ed-tech-företagen som innoverar och digitaliserar körkortsbranschen. Vi på Trafiko vill bygga en enklare och mer tillgänglig körkortsutbildning genom att tillhandahålla tjänster som ger körkortstagare den bästa möjliga upplevelsen. Vi hjälper över 15 000 körkortstagare årligen.