Countries
Industry
Startup stage
Startup size
Funding
Impact startup SDGs
Showing: 7845 filtered startups

Moonboon Aps

Moonboon Baby Studio produces quality baby equipment, made from organic and sustainable materials. All our products are designed in Denmark with a keen focus on design and usability in mind. The company was founded in 2018 by Marie Grew - a first time mother, who after the birth of her son, found her options for baby equipment lacking in quality and accessibility. We produce baby hammocks made from organic cotton, motors that automize the cradling motion of the baby hammocks and GOTS-certified baby bedding and textiles.

Candeno A/S

Candeno is a fast-growing software startup situated in Denmark, consisting of an experienced team of 11 employees. Our mission is to revolutionize the recruitment industry. With more than 25.000 job seekers accessing our platform on an annual basis, we are the leading platform on the Danish market. We operate within the public sector and collaborate closely with jobcentres across the country, supporting their citizen. Our site provides a number of services to the citizens at the jobcentres, ranging from an easily accessible chat service to a top-notch interactive CV-builder. You can visit www.candeno.com for more information.

Gastrobox

Gastrobox er en madklub for madentusiaster, der søger inspiration i deres gastronomiske univers. Gastrobox leverer hver måned en oplevelseskasse fuld af inspiration og ingredienser til køkkenet. En Gastrobox leveres hver måned til hoveddøren for 225,- og indeholder 5-7 produkter og et magasin fuld af opskrifter.

Btcswe

Btcswe.com is Sweden's fastest growing digital currency exchange service. Registered with the Swedish Financial Supervisory Authority. We have made the process of buying Bitcoin super fast, safe and easy by offering local payments solutions and quick KYC. Our mission is to make Bitcoin as available as possible for beginners and pros.

Havinlan Recruitment Oy

Havinlan Recruitment Oy is a startup based in Finland. We provide AI-powered recruitment services to the companies who are looking for top Talents.Our recruitment model ensures our corporate clients to minimise costs and time to hire for better results through a perfect balance of modern technology and human expertise. If you would like to know more about us, visit our website: www.havinlan.com, our Linkedin profile: https://www.linkedin.com/company/havinlan

Place Space AS

PlaceSpace, is a short-term commercial leasing platform, we believe booking space should be as easy as booking a cab - Our software simplifies the commercial leasing process, allowing property owners to utilise more of a properties space, spend less time managing space, while also creating more flexible options for the market.

Firmnav

Firmnav offers an NLP-powered company and market analytics platform, and we focus on software, NLP, and data science. We have developed the world’s first dedicated company search engine platform. Our disruptive platform is built to deliver next-generation intelligence and analytics. As Google is the go-to for internet-information, Firmnav aims to be the go-to for company and market intelligence. We are backed by Trifork, Vækstfonden, Innovationsfonden, and private tech business angels.

Pro-Screens

Pro-Screens strives to optimize multitasking on the laptop. We are providing our costumers with our portable screen: TRIO. Without any need for an electric socket, Pro-Screens makes your office completely portable - bring your laptop and TRIO wherever you go! In order to maximize the working effort on the laptop, TRIO makes it possible to simply switch from one screen to another - just like a foldable monitor. We seek to minimize time waste on the laptop while improving our costumer's general work efficiency.

Again X

The world is getting urbanized and we need more and more resources to build and develop our cities. With this growth comes an increased pressure on natural resources. At the same time we have already have an impressive ''bank of materials'' available in the cities, namely in our buildings. By mapping and understanding the amount, quality and accessibility of these materials we can better plan for the future. We can decrease the pressure on new materials and create a circular building industry. AGAIN X provides a top down approach to mapping existing buildings, their content and status, by using aggregated data and machine learning. Our SaaS platform will give better KPIs(Key Performance Indicators) to real estate investors and managers. The KPIs will help them make more sustainable long-term decisions; better for their wallet and better for the planet.

Desiderate Visions AS

About Us: We are an Oslo-based independent entertainment and media production company, founded in 2019. Our team members have backgrounds from such diverse fields as banking, finance, business administration, advertising, film production and games development. We also have extensive experience with successful social media influencing, content creation and community building, particularly on Youtube and Facebook. The Problem: Self-actualization is becoming increasingly difficult in a changing and tumultuous world. For many, the cumulative effects of pandemic crisis, financial recession, political polarization and a hardened job market is frustration, and a greater need for entertainment and escapism as a means of self-actualization through vicarious experiences. Our vision is to fulfill this growing need for self-actualization. Our mission is to develop globally scalable products that fulfill the needs the marketplace does not adequately cater to today, and which are capable of surviving both recessions and pandemic crisis. Product/Solution: Our product is entertainment brands, based on proprietary video game properties. We aim to establish these brands first as videogame properties, and then use the passion and investment of gaming audiences as the gateway to expand these videogame properties into Transmedia franchises - including comics, third party merchandise and apparel, as well as licensed adaptations in other media, such as film and animation. Opportunity: The Gaming Market is global from day one, with digital gaming storefronts such as Steam, PSN and XBOX Live retaining millions of existing customers worldwide. Gamers are a heavily invested group of customers with both a high willingness to pay, as well as established networks of influencers and discussion forums, which greatly facilitates advertising efforts. Furthermore, gaming has been proven to be both Recession- and Pandemic proof, with game sales being largely unaffected by 2008 financial crisis, while sales records were broken during the ongoing COVID-19 crisis. Consumer behavior during the ongoing crisis has further confirmed the need for (and subsequently, the financial potential in) self-actualization through entertainment. Why us, and why now: We are passionate about entertainment and the creative process, we have business understanding, insight into the fan mindset and a unique strategy which enables us to see and seize upon opportunities the incumbents in the gaming market have missed. Furthermore, the recent crisis has caused many of these incumbents to struggle with adapting their organization and cost structure to the current working climate. By contrast, a start-up like us may be better suited to develop a sustainable and scalable production pipeline fit for the economy we are moving into. Right now is the perfect time to enter the entertainment- and videogame markets.

Teamspective

Teamspective is startup team developing an online tool which helps teams and organizations build psychological safety and a healthy feedback culture. We're on a mission to make working life more human. We're working with some of the most forward-thinking companies when it comes to employee wellbeing, human leadership, self-direction and staff engagement.

qeepup

qeepup er et supporthus, hvor vi støtter start-ups og scale-ups. Vi bidrager til at flytte ideer og virksomheder til næste niveau, hvad enten man lige er begyndt eller er godt i gang. Vi tilbyder: KNOWLEDGE – Junior- og seniorfolk, du kan bruge til konceptudvikling, crowdfunding, go to market-arbejde, salgsprocesser og meget mere. HANDS – Et helt netværk af eksperter og partnere, der kan løse det meste inden for branding og marketing, hjemmesider, økonomi og markedsanalyser. TEAM – Udvid dit team med dygtige folk til dit projekt. Eller pitch din idé til os, hvis den er så spændende, at vi selv skal med på vognen og investere i den. qeepup ejer også selv en række projekter, som vi udvikler og vækster.

Resights

Resights is delivering a data platform to help commercial real estate professionals derive insights from real estate data and make more informed decisions. The commercial real estate industry is old-fashioned. We are here to accelerate change! We are an early stage startup. We are all about speed, agility, ideas and responsibility-sharing. We built the market's best data platform, landed key clients, broke even and raised money - All in just 100 days. Come work with us if you want to kick some ass and learn!

Maneno

Maneno is a reading app that makes it fun to read and learn to read. Maneno was founded in 2015 and here 5 years later we have established ourselves as the key player for children’s book streaming services in Denmark. The company was founded in response to the increasing rate of reluctant readers in Denmark and the decline in literacy skills worldwide. The two founders themselves being the fathers of children and seeing at first-hand how children are more consumed with YouTube and video games, they decided to create a reading app that puts recognition and motivation as key components in building reading skills to children. Our team has grown to 7 employees handling anything from app development to content acquisition and user retention.

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265