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Voyley

Ever wanted to travel by buses and trains in the EU but not sure how? Voyley makes that process fast and simple. With our integrated web and app planner, you can plan, visualise and buy your trips across all EU countries on a single platform. About Us: We are an international team of avid travellers across Asia and Sweden that want to encourage sustainable travelling by making bookings easier.

SwedBNB

We are Stockholm’s best and most-trusted short-term rental property management company with proven results. We take care of people's homes, the guests, and the investment. We value the importance of your privacy, the safety of people's home, and professional service. Our management practices enable guests and property owners to relax, whilst we save everyone money and increase the financial return. Our company is a terrific team of international and local management professionals that are dedicated to growing peoples' fortune in a sustainable and socially responsible way. Ten percent of all SwedBNB profits are donated to local and international charities helping children in Sweden and overseas. We pride ourselves on sharing a personal, safe, and professional experience whilst delivering reliable and profitable services.

PhonesLookup.com

We are creating an innovative platform where you can see where your phone number was calling from. You will find out if the number is safe and if you can trust it. Learn about the opinions of other users of our service about a given number. Avoid extortion and fraud. Additionally, from our platform you will find out where the number comes from and the telephone network.

mysocial

At Mysocial, we come to work every day with the mission of connecting the creators who drive the way we consume media. We created the Mysocial App to build a global network for creators to connect in a professional environment and bring the power of community by making knowledge sharing and collaboration easier. Simply put, Mysocial is a professional network for creators.

Sportyfriends

We are building the world's most extensive online management system for sports clubs and employee associations within companies. Today, the vast majority of sports clubs and associations are managed on multiple platforms, most of them being outdated, not meeting the users' demands. Sportyfriends is here to change that. We gather all assignments in one intuitive system. Our portfolio of features include a website builder, court booking system, membership management, organization of activities and financial management. Moreover, we offer a lights and locking system for sports centres, online payments, and a mobile app for iOS and Android. Our team consists of a committed group of people having dealt with the challenges many sports clubs and associations are facing today. Therefore, we have a deep knowledge of our users' needs and we share the vision of offering a complete management system that helps our customers save time an administration and automate key work processes. Based in our office in Lyngby, we are working closely together with our developer team in Yerevan, Armenia, to ensure the continuous development of the Sportyfriends software.

UniFounder

UniFounder is a match-making platform for entrepreneurs striving to enable entrepreneurial individuals to easily find the perfect co-founder. We believe entrepreneurship is the best tool to combat the ever-growing complex issues facing humanity. That's why we created UniFounder; to make it easier for you to turn your idea into reality and help us make the world a better place, start-up by start-up.

The HabLab ApS

We are a fast-developing startup, spun out of LEO Pharma back in 2018. We reside in the nicest offices in the heart of Copenhagen with ping pong, board games, and Friday bar on the list of weekly activities. Remembering the medication and staying compliant should be easy, however, even chronic patients have a hard time being adherent to their treatment plan. 125.000 Americans and 194.500 Europeans die yearly due to mismedication. Klikkit is an IOmT device which helps patients take their medication. Our solution is a small intelligent button and app. The user clicks the button, attached to the medication box, every time the medication is taken. The “click” is forwarded in the system to the relevant health care personnel, e.g. a nurse, where they can get an overview of the citizens/patients who forget the medication.

Wanda.space

Wanda is a storage and warehouse platform for your precious items. Established in Oslo Norway, we are a tech and logistic startup that aims to create a sustainable consumer brand in an ultra dated industry. We work to solve storage problems for people and businesses alike, making their lives simpler, cleaner and easier. We are international, friendly, creative, professional, remote, happy, sociable, and a hard-working bunch of human beings. Remote work is in our DNA at the same time it is important to get together for social activities both over video and in-person. We want to build a great tech and logistic startup, and for all of us to be ambassadors of this fledgling tech culture together. If you would like to learn more about Wanda, or just jump onboard and be part of this journey, wait no further and let’s talk!

Maneno

Maneno is a reading app that makes it fun to read and learn to read. Maneno was founded in 2015 and here 5 years later we have established ourselves as the key player for children’s book streaming services in Denmark. The company was founded in response to the increasing rate of reluctant readers in Denmark and the decline in literacy skills worldwide. The two founders themselves being the fathers of children and seeing at first-hand how children are more consumed with YouTube and video games, they decided to create a reading app that puts recognition and motivation as key components in building reading skills to children. Our team has grown to 7 employees handling anything from app development to content acquisition and user retention.

Molteo

Digital Workspace for the Construction Industry Many construction companies are still heavily relying on paper-based repetitive processes in their everyday work. This leads to problems when monitoring the status of running projects, scheduling new projects, or planning the long-term development of the company. The company’s liquidity is in danger, when delays, reduced quality, and/or disputes with client, become the norm rather than the exception. Molteo is the tool, which consists of modules that cover all areas from capturing data, to advanced analytics, and lastly data-driven recommendations that enable the construction companies to plan and act ahead. Our real-time overview of projects, fast resource capturing, and paperless billing enables the company to become more profitable, free up time of their employees, and lastly enable information sharing across the company. • Personnel planning • Project management • QA Docs • Financial Risk Modeling • Employee Rewarding • Instant Invoice Payment • Time registration

Become Legends

Become Legends is a esports team and brand and with headquarters in Norway. The team rapidly gained a foothold in the Fortnite scene and has built a stellar reputation after having participated in the Fortnite World Cup 2019 and placing 12th with Pontus 'Tchub' Bucht and securing $150,000. The team features players from Norway, Sweden, Denmark, Finland and the UK and are one of the top global contenders in Fortnite when it comes to both competitive and branding. The team consistently ranks as a top team in 2020, ranking between #1 and #3 in Europe according to Gamepedia Fortnite Power Rankings. Our vision is to be a Norwegian and Nordic esports and lifestyle brand that is exported globally, by having a continuity of purpose (strive to be the very best) and be an esports brand and image with Nordic roots that young people asipre to be a part of. Become Legends has a series on TV 2 Sumo titled Drømmen om å bli Fortnite-stjerner. IN 2020 WE ARE 1. Maintaining a roster capable of competing at the highest level of competitive Fortnite globally 2. Creating high level content and hero stories with our team and players 3. Further develop the brand and image with Nordic roots that young people asipre to be a part of SOCIAL MEDIA STATS - 500K followers (team + players, approx. 8.7% bi-weekly growth) - 2M video views + 8-20M impressions monthly - Main platforms are Twitter, Instagram, YouTube and Twitch REPUTABLE SPONSORS AND PARTNERSHIPS We are working with several non-competing sponsors currently with a roughly equal share of voice, and have references from the following: - Xplora - Seagate Technologies - Noblechairs - Acer Predator - TV2 Sumo REVENUE GENERATION - Sponsorships - Distribution Rights - Advertisements and Live Streams (YouTube / Twitch) - Tournament Winnings - Merchandise OUR MARKET / WHY FORTNITE As of June 2020 our data shows that Fortnite is growing and is a cultural phenomenon in it’s own genre, like Minecraft. From a competitive standpoint, Fortnite is the first successfull esports played on all available platforms (PC, mobile / tablet and console) and has between 500.000 and 1M players competing globally on a weekly basis. Almost all of the tournaments are ran and operated by Epic Games and they have no sponsors, meaning heavily commercially untapped currently to external brands. The teams and players own channels are the most efficient way to be seen in Fortnite. - 350 million players as of 6th June 2020 (up from 250M 20.03.2019) - 62,7% are between 18 og 34 - Around 29% of players of players are female - 70% of Fortnite players have made in-game purchases ($85 each average) - Most watched and streamed game on Twitch and YouTube 2018 & 2019 - High retention with fresh content and incentives from developer - 2020-2021 Competitive Roadmap announced - First esports successful on cross platform - Pure, commercially heavily underexposed and untapped - Average earnings in Europe for top 50 players is $80,265

Gastrofy.se

Gastrofy makes grocery shopping online fast and easy by elevating the shopping experience from individual products to recipes. Gastrofy is the only meal kit in the world where you get fully personalised meal plans with home delivery as fast as 2 hours from ordering. Figuring out what to eat is mentally exhaustive, browsing through thousands of products is time consuming and cooking new recipes is hard. We aim to solve all those problems. How does it work?At the core of Gastrofy is Northfork™, our inhouse built and the worlds most powerful recipe shopping and recommendation engine. We listen to your preferences to give you the perfect recommendation of new and exciting recipes combined with your personal favourites. Not completely satisfied? You can get help from one of our personal shoppers and of course modify anything and everything before checking out. Our why? All other meal kit companies assume we all like the same food. We do not agree. We believe in a future where eating according to your own conviction should be easy and enjoyable. That is the future we are building.

Playvation Ltd

Playvation is a Finnish EdTech company that designs high-quality language learning solutions for early education organizations. Our flagship product Moomin Language School is an immersive digital language learning service for learning organizations with children between the ages of 3 and 10. The service is based on Finnish education principles, various learning theories and research into early language learning, language immersion and child development. Language skills are essential in the modern global world, yet millions of children lack access to high-quality teaching and learning content. We are about to change this. Thanks to our learning application and ready-made lesson plans, any learning organization can start teaching English to the children in their care. Moomin Language School combines the use of a learning application with teacher-led playful lessons to bring children the best of both worlds. With Moomin Language School, any learning organization can start to teach a foreign language to the children in their care. Children use the learning application individually to learn vocabulary, grammar and pronunciation either at the learning organization or at home. The learning application is used every day and the daily practice takes only 5-15 minutes. Our learning application’s time limit makes sure that children get only a healthy amount of screen time each day. Moomin Language School also includes lesson plans for 30-45-minute interactive and playful group sessions once a week for small groups. The lessons reinforce the language learned with the learning application and build up communicative skills, collaboration skills and social skills. The lessons are filled with social interaction, physical activities, songs, stories, and arts and crafts to help children use the new language in various contexts. Moomin Language School uses the flipped classroom model. This means that children first use the learning application to learn about the weekly topic and relevant vocabulary and grammar. After this they have the related playful lesson where they deepen their knowledge and use the language in a real-world setting. This model leaves the teacher more time to focus on communication and connecting with the children, making learning more effective and engaging. It also increases children’s courage to use the language by giving them a chance to practice first on their own using the learning application.

Halp App

Halp is an upcoming new app in the Swedish market. Halp is basically an app where you can get instant help from others in your local area and others can help you with your request. We started in the beginning of the pandemic 2020, and now we are already a small team looking for more team members. And hopefully that is you!

The Pattern Agency

The Pitch The Pattern Agency is developing a digital B2B marketplace to help the design industry (fashion/interiors/textiles/consumer goods) solve easy access to premium Scandinavian print design through a custom-built marketplace hosting a series of innovative digital services. The What The design industry is digitally immature and has worked according to the same system for many years. However the market is rapidly changing and consumers are becoming more aware which means the old system is becoming obsolete. New digital and readily available services are required and that’s where The Pattern Agency comes in. Buying print design has been analogue for years where many purchases are done at physical trade fairs. But as fairs only occur a few times a year and the customer demand is quickening, the need for readily available print design is increasing. The majority of design companies outsource print design but find it difficult and time-consuming to locate new design talent. Or they ask their over-seas supplier to deliver a print and loose control over copyright and infringement which could be devastating to the brand and the business. We are looking to replace an analogue system with a digital one and in the process changing how the industry operates by inventing services that they didn’t know they needed. The How By developing a user-friendly platform that caters to the mind, eye and business sense of the creative buyer, our aim is to build a full-service platform that incorporates every aspect of the needs of the design industry and thus becomes the only tool required for buying prints, design, inspiration and guidance online. A one-stop-shop and platform. The Why As both founders are design industry professionals, we’ve been frustrated by the lack of out-of-the-box thinking in the industry for years. Founding partner Oskar is a graphic designer and has been commissioned print work for fashion and interior companies historically. He found these processes extremely time-consuming and his commission hollowed at the end of a project and thought there must be a better way of doing this. Founding partner Ellen has been working with freelance designers and know of the frustration and will to get their work out on the market and the struggle to gain audience with companies in the industry. So the design industry is struggling to fin designers and designers are struggling to get in touch with the design industry. This is the problem that we want to solve and in the process disrupt an industry. The Scandinavian design expression is renowned and highly sought after internationally and our aim is to put Scandinavian print design back into the position it had in the 1950s. And to do so using modern technology and invention. We’ve built a rocket and all we need now is rocket fuel in terms of funding but also a business partner with experience of disrupting markets that can push us and the company to success.