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Momio

Momio ApS is an international interactive media company located in Copenhagen, Denmark. The company specializes in developing and operating social online products for children. Our goal is to give kids a great first social media experience by surrounding them with good friends in a playful and safe environment. A third of the world’s internet users are children and adolescents under 18 years of age, but the majority of services they use are not made for them. We apply a Nordic approach to digital responsibility and AI by focusing on data minimization and privacy by design and default. We focus on creating free, playful and safe environments that educate kids in online behaviour.

The Art Trotter

We are passionate about making art available and fun with the help of new technologies. We are passionate about making art available and fun with the help of new technologies. We are passionate about making art available and fun with the help of new technologies. We are passionate about making art available and fun with the help of new technologies.

Ginbutler

Ginbutler er Konnessørens ginklub. Vi er Danmarks bedste klub for alle dem der vil have de bedste gin og tonics, og som samtidig gerne vil overraskes og ikke gider spilde tiden på at skulle gå i en butik for at få deres gin og tonic fix. Udover at sende en kasse med en hel flaske gin, botnicals, tonics og et ginblad, får vores medlemmer også en smagsprøve mere på en ny gin. På den måde kan man nemlig smage sig frem til det man godt kan lide.

TOMORROW

TOMORROW(Tomorrow.today) er et markant, tilbagevendende samlingspunkt for alle, der er optaget af, hvordan vi sammen og individuelt kan gøre vores verden mere bæredygtig.

Innoscentia

Today we use systems to indicate freshness of products based on guesswork and estimation causing great losses throughout the value chain both in economic and environmental terms. About 10% of the total food waste can be traced to confusion and faulty use of best-before-dates which is the area we want to enhance. We develop sensor based analogue and digital indicators of real time food status to prolong shelf and consumption time, thereby reducing waste costs and food waste.

Children of Ash

Welcome to Children of Ash, an ongoing research project devoted to Viking ornamental art and its understanding. We are developing a new museum platform application designed to use technology as an interface to present academic research to museum visitors in a visually accessible and understandable way. Our focus is on the ornamental tradition of Late Iron Age Scandinavia, expressed as a proper language, with its 'vocabulary', 'grammar', 'syntax' and 'dialects', throughout its development. To achieve that, the original works found through archaeology are studied and 'digested' to extract their canons and underlying principles, which we present to in comprehensive visual breakdowns as well as detailed background information. A true glimpse into the Viking mind.

VNTRS

Our vision is a world where good ideas become successful. Because we believe that too many good ideas and passionate entrepreneurs fall short due to the wrong reasons - we are here to change this. With our hands-on approach and by continuously challenging ourselves and our clients, we transform good ideas into successful companies.

The Why

The Why is a no-profit organisation that initiates, produces and distributes documentaries on pressing social and environmental issues. It promotes human rights, democracy, gender equality and justice by providing the world with thought-provoking and investigative documentary films. It fights for freedom of media and free access to realible information for all and collaborates with public broadcasters, NGOs and educational institutions across all continents. The Why contributes to the UN SDGs by educating for sustainability and supporting free media.

Docly Healthcare

About Docly Docly is a corporate spin-off from Min Doktor, the pioneering Swedish digital healthcare provider. Our industry leading digital platform has helped more than 1 million patients since it was launched in 2013. Docly was created in 2018 to offer a proven, high-quality digital healthcare solution to patients, government bodies and private organisations. Docly's ‘Time To Care’ concept streamlines the work of healthcare professionals offering structured data collection, analysis and quality improvement, enabling them to focus on caring for more patients quickly and efficiently. Docly's text-based model is now an essential element of healthcare's digital age. At Docly we pride ourselves on our commitment to the highest level of quality, innovation and security. All data is collected, stored and transmitted in secure, encrypted form in accordance with EU law and GDPR. It's time to care! Who we are We provide all the perks that modern employers provide. Flexible working hours, possibility to work remotely, breakfast, after work, fun and games, pension, Macbook, phone and possible share options. But what sets us apart, and what we really take pride in is that we work hard to maintain a working environment where everyone can perform at their best, and feel safe to challenge themselves and their colleagues. We share a strong sense of purpose and we believe that we are making a difference in people's everyday life through our healthcare service. The opportunities to grow and learn from knowledgeable colleagues are endless.

Movesta

Two roads diverged in a yellow wood, And sorry I could not travel both And be one traveler, long I stood And looked down one as far as I could To where it bent in the undergrowth; Then took the other, as just as fair, And having perhaps the better claim, Because it was grassy and wanted wear; Though as for that the passing there Had worn them really about the same, And both that morning equally lay In leaves no step had trodden black. Oh, I kept the first for another day! Yet knowing how way leads on to way, I doubted if I should ever come back. I shall be telling this with a sigh Somewhere ages and ages hence: Two roads diverged in a wood, and I— I took the one less traveled by, And that has made all the difference.

Podimo

Podimo is built for Podcasters: Podimo is a platform dedicated to podcasts – and to you as a Podcaster. We focus 100% on the podcast format, and we have built a beautiful app that is tailored for podcast discovery. A new ecosystem for podcasts: Podimo has created a completely new ecosystem for podcasts that can exist next to the current advertising-based one. We have introduced a revenue share model that rewards all Podcasters for their work – whether it’s a niche podcast with a few dedicated listeners, or a well-known show with a massive following. The number of listeners you have and how much time they spend listening to your podcast determines what you earn – it’s as simple as that.

Rope Robotics

Rope Robotics is the developer and producer of an automatic BR-8 robot to be used as a unique repair solution for leading edges on turbine blades. Wind turbine blades need to be repaired to maintain their high performance. With manual labor turbine blades can only be repaired 20% of the time during a year due to the fact that it requires technicians to climb up with support from ropes. Using our robot to do the repair and maintenance work in the heights, we are going to expand this repair window and to improve the working environment for the technicians. We have several robot pilots in the pipeline in various places around the world and have received major funding from the EU and Danish Government.

Beetroot Academy

Beetroot Academy is a Swedish IT school that provides intensive practical education to train valuable skills for the 21st century. Today we operate 16 academies in Ukraine and have educated over 2400 people as per 2019. Now we are expanding outside of Ukraine with the first location being Sweden in 2020.

Multiscription ApS

Fun and creative experiences are shackled by the way games are currently monetised. With Unleashd we want game developers to focus on making great games that unlock creativity, free-thinking and expand the mind - and ensure people can engage with the experience freely. We believe that the world needs creative solutions to overcome the problems we are facing. This requires innovation, creativity and technology. Playing games connects us with our inherent creativity and trains our ability to develop innovative solutions. We are therefore launching Unleashd, an exciting cross-game subscription service so game developers can focus on making great games and the players can focus on enjoying the games. Unleashd is changing the games industry and invites you to be part of the new era of game monetization to the benefit of players, game companies and the rest of the world. Multiscription is a small Danish/Swedish startup based in Copenhagen, Denmark, and we are behind Unleashd.

Queue

Queue is a music app that changes the way in which we listen to music together. In the 21st century, most people have a mobile phone and easy access to music on demand. People therefore develop their own individual taste in music and the music we listen to has become an important part of our identity. The fact that music preferences may be very different even within a homogeneous group of people has changed the music experience at parties. Satisfying music expectations has become a huge challenge and often the party host will have spent many hours worrying and trying to create the perfect playlist for the party. Still, many of the guests will constantly be dissatisfied with the music playing. They want their own favourite song to play and will try to find a way of changing the music. Since current music streaming apps like Spotify are designed for singular use, they are not suitable for multiple people adding songs to the playlist at the same time. Such use can therefore cause the whole queue to mess up and suddenly, songs will be repeated, or completely random music will play. The party host will then have to spend time fixing the problem while the guests are complaining, and the party atmosphere is destroyed. The solution is Queue – a music app that changes the way in which we listen to music together. The mission of Queue is to create a new way of playing music during parties and other get-togethers which eliminates all the stress and frustrations described above. When using Queue the question is no longer “Who controls the music, and how can I change it?” but instead “Which music do I wish to share with these people?” Queue enables this shift in focus by creating a live collaborative playlist in form of an app that is optimized for multi-person use instead of singular use like the current music applications on the market.