3D Artist

 

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

  • Create models and texture from concept to final model in engine
  • Take in and iterate on feedback given by Leads, Art Director or other stakeholders
  • Optimize models for game to run smooth
  • Support level design and environment artists with props to realize the levels
  • Work alongside your senior colleagues, Leads and Art Director to support the vision of our games
  • Experience in weapon modelling/texturing
  • Good knowledge of at least one major modeling package (MODO, Maya, MAX, Blender or equivalent)
  • Good knowledge of a sculpture program (Z-brush, 3D coat or equivalent)
  • Good knowledge of Substance Painter
  • Solid understanding of PBR
  • Good understanding of and how to operate within given technical constraints
  • Experience from at least one shipped AAA game productions
  • Solid team player with strong work ethic and cooperative attitude
  • Self-motivated and focused worker with good communication and collaboration skills
  • A passion for how weapons work
  • Experience with Marvelous designer

Perks and benefits

This job comes with several perks and benefits

Working at
Cucumber GoGo

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