Sound Designer

 

This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.

  • Create high quality audio assets.
  • Work with Audio Director to ensure your output achieves the desired aesthetic, whilst adhering to any technical constraints imposed.
  • Work with audio and dev teams to achieve the projects global goals.
  • Record, edit and archive original source material tailored for the game.
  • Design and implement dynamic audio assets/systems.
  • Edit, process and implement VO.
  • Find, report and fix audio bugs.
  • 3+ years’ experience / at least one AAA game as Sound Designer.
  • Driven and self motivated.
  • A passion for sound design and games.
  • Demonstrable skill and knowledge in recording and manipulating audio.
  • Experience using DAWs such as Reaper.
  • Experience using popular middleware such as Wwise.
  • Experience contributing to development of proprietary tech.
  • Familiarity of scripting audio in 3d map editors is a plus.
  • All applications must include a relevant portfolio.
  • Degree in related audio field preferred (film/game sound design, music, audio engineering, etc.)

Perks and benefits

This job comes with several perks and benefits

Working at
Cucumber GoGo

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